A hobby gets an order
Training 1935 minuteshobby income
Someone will pay $30 for your craft. Materials cost $12, packaging $3, and making it takes 3 hours.
Training goal: Separate enjoyment, cash surplus and work
▶ Play this trainingSituation
1. The first estimate includes no other expenses.
- $15 remains before other costs
- The three hours pay $10 each
- $18 remains; packaging is minor
2. If the whole surplus pays for your time, what is the rate?
- $15 per hour
- No rate is needed because it is a hobby
- $5 per hour
3. You are asked for 10 items by week’s end. You have 15 working hours.
- Promise twice the speed without testing
- The current process allows 5 items
- Accept all because a large order should pay off
4. You could keep the hobby order-free or accept occasional work at a different price.
- Choose by both money and enjoyment
- Accept any price for recognition
- Treat declining orders as failure
What you will learn
- Sales are not labor pay
- Orders require available hours
- A hobby need not become a business
Your real-life step
Cost one order including materials, messages and actual working time.
Questions and answers
Must hobby hours always be sold?
No. Enjoyment without orders is a valid purpose.
Is a larger order always better?
No. Check time, materials and payment terms.
How can I set a new price?
Compare full costs, desired time compensation and willingness to buy.
More trainings in this module
- Efficiency with a price tag
- Six portions, four dinners
- A pass that goes unused
- Repair buys useful months
- A higher bill, or more use?
- The shift ends after the bus
Numbers are illustrative. A game, not financial advice.